To create a support system for those struggling with their mental health by connecting with gamers ready to play and listen.
Gamer Reach is two and a half years in the making after the fall of another friend in the gaming community. Antonio Hernandez and Barry Eversley spoke on how gamers might benefit from a push on the importance of mental health. What would something like that look like and how would it even be implemented? How can we help stop even one person from taking their life? We asked ourselves these questions for a long time until it hit Antonio. We shouldn’t focus on any negativity just like on LOGNET and ILP. We should focus on the love of gaming and the power of community.
According to the World Health Organization, more than 700,000 people die due to suicide each year around the world. The ugly truth is that thoughts of suicide affect all ages. An even scarier fact is that in the United States, suicide is the second leading cause of death for people ages 10-34.
We believe that we can make a positive difference by using the power of the gaming community. Vetted players around the world available to play and chat with gamers needing to connect.